Destiny is the only game I can think of from the past generation of gaming that can single handedly trigger what some consider the gamer equivalent of Vietnam flashbacks for some people, while others have extremely fond memories. Unfortunately, the entirety of the PC gaming community missed the opportunity to play the rollercoaster of Destiny, drom the rocky launch to its amazing first year of support and gameplay, to the even rockier and more uncertain second and third fiscal years. I say rollercoaster because of the backlash developer Bungie received after being forced to scrap the entire work they had for a campaign mode a little less than a year before the game came out, so they weren’t sued by the old story director that pretty much was forced out of the company. Bungie had first said they planned to give Destiny the life cycle of your average MMO, about a decade, but noticed that the game fell short, making that seemingly impossible. Destiny 2 was announced on the 30th of March with some huge statements hidden inside the original teaser. You see returns from fan favorite characters which indicate that Bungie is really taking a step forward in the attempt at a campaign this time around. It was also confirmed that Destiny 2 would be making its way to PC this time around. It had circulated for quite some time that the second game would of course make it’s way to the “master race,” since Bungie had seen the amount of players that actually wanted to play the loosely styled MMORPG. However, seeing them announce the game seemed almost like the only reason a ton of fans were willing to return. Ultimately, it appeared the biggest things besides a lack of story and seemingly forced expansions that Destiny got shit for was its cap at a mere 30 frames per second, which is inexcusable to most for AAA first-person styled games. The cap made the observant hardcore gamers want to tear their eyelids off, and I can confirm with a mere 963 hours logged into the original Destiny on my old Xbox One. Bringing the franchise to the PC world makes the choices almost infinite on how to run the game, or so we hope. There has been a history with developers for some reason shipping games on PC that were also capped at 30fps instead of leaving it unlimited for people with higher refresh rate monitors and rigs that can run the game at its maximum potential. I have at least enough faith that Bungie will take the high road and leave it uncapped, providing more graphical options to make the game look phenomenal. Destiny 2, just like its older brother or father figure, as some would say, is going to have a beta test on all platforms (which, for those certain they will enjoy the game before gameplay reveals, can be preordered to secure early access to a closed beta phase) that will run probably at some point in the summer over the course of two weeks, one week closed and one week open. Seeing as the beta test is also available on PC, I’m sure some of those players will dig into the programs files on their machines to uncover some hidden secrets just like they did with Black Ops 3, which resulted in the Infinite Warfare beta, completely skipping over the platform as a whole. I’m sure that Bungie, being the team of awesome individuals that they are, will make sure to include some small hidden easter eggs for those hunters to find in the files.
I’m certain that with Destiny 2 coming to all platforms (with the exception of the Switch, which is a good thing) that it will be an absolute bestseller this year for video games, but only time will tell. I can for sure state that I cannot wait to get my hands on a copy for PC and see how they treat the spoiled kids that we truthfully are.
Are you excited for Destiny 2? Let us know in the comments below.
- Dakota G.